Course Solutions Uncategorized Video Gaming 100billion Plus Industry Estimated 2 Billion People Across World Play Video G Q34238132

Video Gaming 100billion Plus Industry Estimated 2 Billion People Across World Play Video G Q34238132

Video gaming is a $100billion plus industry. An estimated 2 billion people across the world play video games. Microsoft is pioneering the disk-less era of gaming, with everything being kept in the cloud. Games are slowly moving to a subscription renting model. Why is Microsoft doing this? In your opinion, is this sound strategy? Is this a response to an opportunity or a threat? Who else might benefit from this shift? Who would feel threatened?Video gaming is a $100billion plus industry. An estimated 2 billion people across the world play video games. Microsoft is pioneering the disk-less

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