Foyer: There’s a coat hook on the wall.
Kitchen: You see a tidy, cozy kitchen.
Dining Room: You see a table set for dinner.
Living Room: You are in the living room.
Bedroom: You see a bed, a dresser, and a mirror.
Bathroom: You are in the bathroom. You see a toilet and avanity.
Game Room: There is chess set on a table with two chairs oneither side.
Laundry Room: You see a washer and dryer.
Porch: A rubber may saying ‘Welcome to Zork!’ lies by thedoor.
I need a way to associate the descriptions with each of therooms (e.g. a method named InitializeRoomDescriptions). On eachiteration of the game
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