I. Create a Point3D Class
Create a class to represent a point in Three-Dimensionalspace.
This class will have private int instance variables x, y, and z,to
store the coordinates of the point, a constructor, anoverridden
toString() method to return the coordinates as a String, and“get”
methods that return the values of each of the instancevariables.
II. Define an Abstract Class to Represent a 3-D Shape
Your Shape3D class must meet these specifications:
1. has a private instance variable of class Point3D (aka: a
“member object”) that stores the center of the shape
For maximum credit, this member object should be created
in the Shape3D constructor. I.e., the implementation of
the center
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