Create an Object and Use It with the Number Guessing Game.
In this exercise, you’ll convert a number guessing game like theone described in exercise 3-3 so it uses some object-orientedfeatures.
Review the project
1. Start NetBeans and openthe project named ch04_ex4_GuessingGame in the extra_ex_startsdirectory.
2. Run the project and makesure it works correctly. Also, make sure you understand the code inthe main method.
Create a class that stores the data for the game
3. In the murach.gamespackage, create a new class named NumberGame.
4. In this class, create oneinstance variable for storing the upper limit of the number, asecond for storing the number, and a third
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