Java
3. (10 points) Code Refactoring- The code below represents a fictitious Thing that tion, a num- mbies (totally made up), and a list of images. Carefully refactor the code without introducing y new classes, but to conform to the design specifications you have been learning this quarter. To save time, edit the existing classes below. Feel free to cross things out, draw arrows, etc. public class Thing f pubiie point 1ocation piiblic İnt numzoombies ; public ArrayList<PImage>
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