Can you please rephrase this in a different way?
In regards to the scenario, I like your idea of the visual cue.Having a sheet of stickers in front of the child with the amount ofstickers that corresponds with the amount of times he can get up.It’s a constant reminder for the student.
I think something like that is way more effective than promisinga pair of skates. Seems how the skate idea worked in the scenario,now what? What happens next time there is an issue? Is the childgoing to start ransoming good behavior for video games or gametickets or something? I believe that
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