1. Other than changes to the planning stage, how is thedevelopment of an event-driven program different from that of aprocedural program?
2. How would a programmer create a plan for an animation?
3. Making exciting, entertaining, professional-looking GUIapplications becomes easier once you learn to include graphicsimages. You can copy these images from many locations on the Web.Should there be any restrictions on their use? Does it make adifference if you are writing programs for your own enjoyment asopposed to putting them on the Web where others can see them? Isusing photographs different from using drawings? Does it matter ifthe photographs contain recognizable
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